The latest project I’ve worked on; Crysis 3 the final installment to the trilogy. Refinement was the main goal of the UI / HUD to combine the designs of both Crysis 1 and 2 into a final sleek, cohesive package. The colour schemes were based off of C2 and a lot the elements were refined to look as sleek as the elements in C1. The challenge was bringing something fresh to the frontend / HUD without steering away from what was done in the first two games. Overall it was an extremely fun project to work on as I was given complete control over both SP’s and MP’s vision for the UI.