Nascar 2011 was the last game I worked one at Eutechnyx. It was a challenge to move the Front-end to a fully 3D environment, incorporating more of the in-world representation. This opens up the opportunity to create far more appealing look to the menus and immerse the player more. I worked on majority of the 3D UI concepting which made it into the final game. This gallery shows off a few of the areas which I was in direct control of.